Conducting a fight scene can be a complicated
experience when thinking about plotting it into a novel. There are many types
of factors that must be considered when planning one, from the use of language
to the authentic steps it takes to wield the weapon of choice.
Where to start?
Let’s find out shall we? In the case of most writers research is essential and
anything you don’t know about will need to be researched in enough depth. So
that a pro in the artistry would not be offended and unable to continue to read
the novel, as they may feel like you’re making fun of their craft.
For the first part of this blog i thought we would take a look at different
types of weapons available to our characters in the Middle Ages. Now obviously
you can mix and mash if you write fantasy, steam punk, sci-fi or something
along those lines.
Medieval weaponry such as the items listed below were common during the Middle
Ages and often made from a mix of
· Falchion–This is a sharp
tapered blade that looked intimidating. It was intended to chop and cut,
although it was not as effective against metal armour. Its hand protection
slightly heavier than a sword but more balanced than an axe. It was a nimble
weapon good at striking and defending.
· Langes messa– This is a a
smaller more personal version of the Falchion.
· Army sword–This is a well
balanced, double-edged sword, with hand protection, it has more balanced
thrusts then some swords. This is a versatile weapon which has a movement
named a ‘Mordhau’ or ‘murder stroke’. It’s good for chopping, slicing, dicing
and more.
· Axe– This is single
headed and top heavy with no hand protection but it cuts, chops, slices and
hacks. It does not have a good reach.
· Battle-Axe (Danish
Axe)– This is a double-sided axe with a good reach and all the attributes of
the axe.
· Bow and arrow
· Crossbow–This shoots
bolts.
· Spear– This weapon is
less likely to be thrown and shorter and lighter than a lance .
· Lance– This is a long
spear. They were wielded by cradling them under arm or over head. When riding a
horse they can give a horse power hit to an opponent. They could also be
thrown.
· Long Sword– This is a two
handed sword with better leverage and a longer reach than a standard sword.
There is modest hand protection but the sword is heavier and requires wielding
by two hands if you wish to move quicker against an opponent.
· Great sword– This is wielded
with two hands by a strong man as it is very heavy
· Tuc – This is a
stronger, sturdier weapon used as a thruster because of its nimbleness and long
reach. It has hand protection.
· Short sword
· Polaxe– This is
double-headed with a spike at the top (3 sided axe) thrusts, cuts, smashes and
has a great range.
· Bill– This is a pole
weapon that can thrust like a spear and has a hook to dismount opponents. This
weapon has a massive range.
· Pike– This is a pole
weapon that has a range of upto 6meters and is extremely heavy. It is used for
thrusting.
· Halbert– Is a two handed
pole weapon with a long range and a head much like the polaxe.
· Partisan– This is a pole
weapon that is shorter than a pike with deflecting/ shielding with two metal
spikes at the hilt.
· Glave–this is a pole
weapon used as a cutter but can also thrust. It has a massive range.
· Maces– flanged /
circle–used as a concentrated strike and has no hand protection. It is a top
heavy weapon.
· War hammer– double ended
one sharp one blunt–no hand protection.
· Dagger (combat
knife)
Things to consider;
· Knights and
noblemen wore chain mail and lesser men if wearing armour wore
material armour.
· They often had
shields.
· Some rode on
horseback, while others were on foot.
· There are
emotional interests in battle- how invested in winning this fight is your
character? Would they do anything to win? Is it their fight? Their countries
fight? Or are they doing a soldiers doing a job? Have they been cohort into the
army. Do they want the money. Want to prove themselves, want to move up the
social/ army ladder? They enjoy killing.–These are all things you need to
consider when plotting your character into a war/ battle fight. What is their
motive?
Now, to the fighting!
· The first thing
to consider is if your character has previous fighting experience, what level
they are at and in what field of the art they are more dominant.
· Wielding weapons
requires appropriate stances so that you don’t injure yourself or
unintentionally harm someone you don’t want too. For most weapons there are
primary stances and the stances branch out from there. It is always a good idea
to check out how your weapon is wielded and how much artistry, power and talent
is needed to wield it to make you characters fights believable.
· For this purpose
we will take the long sword. Here are the 5 primary stances/ guards when
wielding a medieval long sword.
1/
Middle strike = this is called a plow |
2/
outside high/ horizontal strike = this is called an ox |
3/ low
strike = this is called a fool |
4/ high
strike = this is called a roof |
5/ back
guard =this is called a tail |
· There are many
more stances for long swords other than these that you can look into if you
wish.
· Then you have the
steps to consider, for example you’re character may be advancing or
retreating. They maybe swinging their sword or triangle stepping.
· Don’t forget to
consider the impact when the weapons strike and the material it is made of and
what effect it would have on their opponent (armoured or not). Most middle-aged
weapons were made out of iron/ steel/ bronze/wood.
· One major thing
to remember is that the aftermath of your fight will have other physical and
mental effects on your character so stay true to their essence (stay in
character).
Now for the technical side of the writing;
· Always mix action
and dialogue to keep the reader engaged
· Never should you
have a huge thoughts passage during a fight. Your character would have all
their senses engaged in fighting and staying alive, not pondering.
· Always remember
the senses–your reader wants to be transported to the battle not lectured.
· The use of
onomatopoeia in fight scenes adds real emphasis (clang, snick, thrust–you can
feel these words)
· Don’t over do the
technical side of the fighting, research it and implement it where possible,
tweak it as fits your novel, but don’t go into text book depth as your reader
will get bored.
· Use fewer adverbs
(describing word) and more verbs (doing word) to add a fast intensity
Above all, show don’t tell
About the scene.
· Where are the
characters fighting?
· What effect does
that have on their footing, armour, visibility, stability?
· Does your
character have an injury? How would that impede their capability during a
battle?
·
I hope you enjoyed this blog and I look forwards to
you visiting again.
Hearts and Kisses
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